Digital Nomad Entertainment
Game Programmer (Remote)
Game Programmer | Digital Nomad Entertainment | UnitedStates
Game Programmer I UE5
Wishlist and follow New Moons on Steam for more exciting role...
Game Programmer | Digital Nomad Entertainment | United States
Game Programmer I UE5
Wishlist and follow New Moons on Steam for more exciting role opportunities!
Digital Nomad Entertainment is focused on delivering top-tier Hollywood-caliber gaming experiences. The team expereince consists of industry veterans from Microsoft, Blizzard, Disney, Sony, PIXAR, Marvel, HBO, with a wealth of experience in AAA games and shows like Halo, Call of Duty, Star Wars, Cyberpunk 2077, Witcher , Thor, Spiderman, Civilization, Valorant and many more. We are looking for individuals who are visionaries, pioneers, and forward-thinkers to redefine the standards in the entertainment industry.
Your Mission as an Unreal Engine 5 Game Programmer:
As an Unreal Engine 5 Game Developer, you will be at the forefront of creating groundbreaking games. Your expertise in UE5 will be crucial in developing high-quality, engaging gameplay experiences. You will work closely with designers, artists, and other programmers to bring our creative vision to life, leveraging the full potential of UE5 to set new standards in game development.
Responsibilities:
Being an individual contributor that develops, writes and debugs code with an in-depth expertise in Unreal Engine and networking fields.
Provide technical solutions and deliver clear, tested and efficient code for various elements of the game.
Anticipate, identify and articulate problem areas and develop preventative solutions.
Have a clear vision of how products should function and the ability to lead peers to share this vision.
Experience:
5+ years experience as a professional Engineer (or some combination of applicable training and experience)
Spearheaded design and implementation of several architectural systems.
Demonstrated proficiency in C/C++.
Strong 3D math background.
Thorough understanding of common data structures and algorithmic solutions.
Expert in several of the following areas: steam networking
Thorough knowledge of software design practices including modular architecture, event-driven architecture, software design patterns and object-oriented design.
Ability to work with internal and externally developed code.
Ability to write clean, readable, portable, reliable, and optimised code.
Client / Server Networking experience
Multilplayer integrations in UE5
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