Illuvium Labs FZCO
Senior Gameplay Engineer (Remote)
Senior Gameplay Engineer | Illuvium Labs FZCO |Portugal
Job Description
As a Senior Game Programmer, you will build and refine gameplay features byleveraging your knowledge of C++ and Unreal Engine and be responsible forthe design, implementation, optimization and maintenance of the technology...
Senior Gameplay Engineer | Illuvium Labs FZCO | Portugal
Job Description
As a Senior Game Programmer, you will build and refine gameplay features by leveraging your knowledge of C++ and Unreal Engine and be responsible for the design, implementation, optimization and maintenance of the technology used. You will collaborate closely with game designers and with other engineers and programmers to build the tech that drives our projects, and you’ll have the chance to try out your skills in a variety of areas of game programming.
About Illuvium
Illuvium Labs is an independent game development studio based in UAE. We develop blockchain-based games for the Illuvium DAO. We have developed a strong culture of independence with our team, preferring candidates who can articulate their own vision and goals. We operate almost entirely remotely, so each team member designs their own hours and work schedule. In the end, all that matters is the delivered product. We hire based on people’s abilities to adapt and change quickly, valuing underlying core abilities above specific skill sets.
Responsibilities
Implement gameplay features according to the game design documents and technical specifications.
Write clean, performant C++ code that adheres to defined standards.
Contribute considerably to the design of gameplay and tools systems.
Develop, modify, and debug software in script and C++.
Collaborate with other internal departments, including Art, Game Development and QA.
Find gaps in design and fill them by asking pertinent questions, then document your findings, including documenting software and features for internal teams.
Be an active participant in the code review process.
Skills and Qualifications
Shipped multiple titles with at least one of them in either a AAA or large Indie studio.
Expert-level C++ knowledge with at least five years of experience.
Expert-level Unreal Engine knowledge with at least five years of experience.
Understanding of version control and agile processes (Git, pull requests, feature branches, story points, etc.)
Able to anticipate long-term issues and problems but also build for the present
Able to work independently but also engage with the team.
Have an interest in gaming, blockchain, or both.
Preferred Qualifications
Familiarity with REST/HTTP based backend systems
Passion playing or developing open-world games.
Familiarity with physics simulation.
Experience with PC and Mac game development.
Expertise with Unreal Engine 5.
Location
All of our jobs are 100% remote, and we are looking to find the best talent globally!
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