CD PROJEKT RED
Senior Systems Designer (Remote)
Senior Systems Designer | CD PROJEKT RED | UnitedStates
To create revolutionary, story-driven RPGs which go straight to the heartsof gamers — this is our mission. Want to dive deeper into our company’sculture? Explore our social media and check out our YouTube channel wherewe share behind-the-scenes insights and stories direct from our team...
Senior Systems Designer | CD PROJEKT RED | United States
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!
Job Description
For our Boston office, we are seeking a visionary, highly skilled Senior Systems Designer to join our growing team in North America. You will contribute to creating worlds through design and its translation into systems enhancing the game’s experience. If you would describe yourself as talented, clever, collaborative, and passionate about role-playing games, then this position is for you!
- You will work in close cooperation with our Design Director, Systems Design Lead and over overall teams to deliver consistent, engaging and player friendly systems into our game.
- Create, develop, implement and manage game systems such as progression, crafting, crowd and population systems and more.
- Ensure that systems designs are clearly communicated to everyone involved in their implementation through documentation, meetings and relationships.
- Mentorship and guidance of more junior systems designers.
- Acting as a subject matter expert, sharing knowledge with the rest of the teams and improving the process of systems design.
Qualifications
- 5+ years’ experience in game systems design with at least one shipped AAA title.
- Proven success in creating compelling and innovative systems in a role-playing game.
- Proficiency in clear communicating of complex concepts, including experience in creating detailed project documentation.
- Passion for game systems design and the ability to effectively share knowledge with other team members.
- Proficiency in Unreal Engine, with experience in implementing and iterating game systems.
- Very strong problem-solving abilities and openness for changes.
- Excellent communication and interpersonal skills, with the ability to articulate design ideas and concepts clearly.
- Passion for role-playing games and a deep understanding of player expectations in the genre.
Additional Information
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.
Health & Well-being
- Company paid medical healthcare (dental vision & mental).
- Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
- No dress-code — we like to keep it casual.
- 401K with employer matching.
- Gym Membership Reimbursement.
Perks & Professional Growth
- Flexible working hours.
- Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
- Merch — gifts for newborn rebels and regular chances to nab some cool swag!
- A welcome pack filled with goodies — to help you feel right at home once you join the team.
Life in the Office
- Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
- Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
If you’ve observed any irregularities in our recruitment process please click here to report them.
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